Ren'Py includes a small amount of support for creating translations It's best to ask a game's creators for permission before To define multi-line for use in strings, of the form: Translated when displayed by the text displayable. Reformats a string and flags it as translatable. Note that the string may beĭouble-translated, if it matches a string translation when it Strings enclosed in this function will be added (Double underscore) Returns s immediately translated into theĬurrent language. Strings enclosed in this function, and add them to the list of In addition, there are four functions that are related to string change_language ( language, force=False ) linkĬhanges the current language to language, which can be a string or There are two translation-related functions: renpy. Frame : style_prefix "pref" has vbox label _ ( "Language" ) textbutton "English" action Language ( None ) textbutton "Igpay Atinlay" action Language ( "piglatin" )
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